GREE


Not your usual social, mobile gaming demos

Posted in News, Digital, GREE | 29 May 2012 | by D/C

But how better to communicate the cute and cuddly universe of Alien Family — the new social, mobile game from GREE — than with cut-paper animation and a jingly original song? And how better to express the pseudo-goth whimsy of Zombie Jombie — the new social, mobile card game from GREE, where zombies are the good guys — than with some stop-motion bashing and a bombastic cut from the game’s soundtrack?

For a view behind the scenes, take a look at creative director John (not Jon) Stewart’s thank-you video to his team. And, by the way, many thanks to him.

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D/C preps US launch for GREE, Japan’s top mobile social gaming co.

Posted in News, GREE | 26 September 2011 | by D/C

Founded in 2004, GREE is the fastest growing tech company in Japan, according to Deloitte, as well as Japan’s leading mobile social gaming platform, with 26 million unique users, over a billion daily page-views and $168 million in revenues in the second quarter of this year alone. It’s listed on the Tokyo Stock Exchange and was founded by Asia’s youngest self-made billionaire, Yoshikazu Tanaka. Now this digital leader is expanding globally, acquiring OpenFeint, the largest mobile social gaming network, in April and now launching in the US with D/C as its marketing agency. Based in San Francisco, the mission of GREE International is to bring mobile social gaming to the next level, literally and figuratively. And D/C is literally, figuratively and totally psyched to help.

Duncan/Channon